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InhumanInterest

17 Game Reviews

5 w/ Responses

Interesting, I genuinely did not expect there to be an ending instead of just continuing forever. It played really well, the mechanics were simple and aside from one point were pretty intuitive. The one small point is that it feels like the game should've had sidewalls instead of just looping from one side to another. Very nice visuals, they felt very much in keeping with the overall tone of the game as did the light chirpy music. I will say that by the end I was feeling pretty resentful of the disembodied voice that declared when you reached score milestones but then that ended up being my motivator to keep trying so it definitely works. If this is your first try then keep up because you did a good job.

nissykim responds:

Thank you for playing our first game and especially for your feedback!!

Nice job on creating a unique survival mechanic and on generating a nice aesthetic. Though it seems that increasing the base enemy speed might lend a bit more to both pressuring the player to use the defensive power and rewarding them for doing so. I didn't find the need to employ the stone power for anyone other than the scrolling beams and managed the rest with normal bullet-hell tactics.

bigdumps responds:

Yeah, I'm working on a version 2 so I'm gonna try to create more unique scenarios/enemies where being in stone form is actually necessary. I think having enemies die when they hit you in stone form would be a lot more helpful and interesting. Thanks for playing!

Interesting, definitely high pressure on the management and a steep difficulty curve. A nice time sink and a good bit of dark humor.

Oh gods, that was adorable, simple, and very silly. The difficulty curve was surprisingly steep, especially towards the end. But it never felt like a break from the overall tone or concept.

That was very cute, short but very cute and touching. I think the worst thing I could find was that I had to double check which direction to go more than once. But that's hardly important, so very neat concept.

Very nice game, it took a few fights to figure out the battle mechanic but it was certainly an innovative one and the gameplay really meshed well with the overall message and story.

Good look and feel, might like it a bit better if there was more than one chance.

This should be another location both for II comics and for my art in general.

Age 34

Webcomic Artist

Joined on 12/15/18

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